Skyrim still generates regular news stories due to its thriving mod community, and I'm pretty sure Paradox's rapturously-received townbuilder Cities: Skylines is going to do similar. It's crazy how big publishers seem so fearful of mods, given how they've a proven track record for keeping a game popular.
Republishing this feature from last month as it's now updated with part 2 - utility mods for a more efficient, easier, less chaotic city with more comprehensible traffic.